The Kraken Wakes
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You're on a fishing boat in the Pacific Ocean, on your first assignment as a reporter for the prestigious EBC News, when you witness a showstopper story: mysterious fireballs streaking across the sky and crashing down into the ocean's depths. Immediately, you're catapulted to journalistic stardom. But once the waters settle, it becomes clear the fireballs were only the beginning of something far more sinistera deadly threat now lurking in the deeps
The Kraken Wakes is the exclusive adaptation of John Wyndhams epic 1950s sci-fi/horror novel. It uses ground-breaking conversational gameplay: you type or talk to the games characters in natural language, influencing their actions and emotions, and shaping the story as it unfolds. Devise eye-catching headlines, deliver knock-out press conference performances, and negotiate with governments in your mission to uncover the truth about the fireballs before its too late.
The Kraken Wakes has been created on Charisma.ais AI-powered conversation engine. Youll speak to the games characters, and they'll listen and respond to what you say. There are no multiple-choice options here: youre free to say what you like, and find out how your words will impact the story.
In The Kraken Wakes, NPCs (non-player characters) have personalities, memories, opinions and emotions. What you say and do will impact a characters mood and their relationship with you. Befriend your colleagues or compete with them, impress your boss and win over your sources, all through what you choose to say.
We've worked with the audio team at dBs Pro to create an innovative soundtrack for The Kraken Wakes that adapts to the characters' emotions. If something you say makes a character feel happy, the game audio will become more upbeat, and vice versa. Your words shape not only the story, but also the soundscape of the game.
The Kraken Wakes is the exclusive adaptation of John Wyndhams epic 1950s sci-fi/horror novel. It uses ground-breaking conversational gameplay: you type or talk to the games characters in natural language, influencing their actions and emotions, and shaping the story as it unfolds. Devise eye-catching headlines, deliver knock-out press conference performances, and negotiate with governments in your mission to uncover the truth about the fireballs before its too late.
AI-powered Conversation
The Kraken Wakes has been created on Charisma.ais AI-powered conversation engine. Youll speak to the games characters, and they'll listen and respond to what you say. There are no multiple-choice options here: youre free to say what you like, and find out how your words will impact the story.
Believable Characters
In The Kraken Wakes, NPCs (non-player characters) have personalities, memories, opinions and emotions. What you say and do will impact a characters mood and their relationship with you. Befriend your colleagues or compete with them, impress your boss and win over your sources, all through what you choose to say.
Player-driven Audio
We've worked with the audio team at dBs Pro to create an innovative soundtrack for The Kraken Wakes that adapts to the characters' emotions. If something you say makes a character feel happy, the game audio will become more upbeat, and vice versa. Your words shape not only the story, but also the soundscape of the game.
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