玉言·离光
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Tale of Jade / Li Guang , the first game we developed, has elements of Roguelite, strategy, and exploration.
The game is inspired by works such as "Tsuro", "Carcassonne", "Night of Full Moon" and "Slay the Spire".
We are trying to create a new card game with oriental elements of gameplay.
The inspiration of the story "Tale of Jade/ Li Guang" came from the remains of the Yaoshan altar of the Liangzhu culture in China.
There are twelve tombs at the Yaoshan site, and based on this background, we created a story and name 12 ritual rooms by Twelve Branches,
The Twelve Branches are the traditional Chinese concept of timekeeping.
At the same time, in the traditional concept, the Twelve Branches also related to the internal organs.
The two concepts corresponding to the Twelves Branches will influence the development of the plot in the game ......
Ramdom Map
Every time you enter the map, the game will generate the map randomly
In the map, every step you take, you have the chance to trigger a random event
I dont know whether this zone is difficult, i can only help you pray
Five Elements Circle
Each pair of adjacent five elements will trigger their own mutual reaction
And even the cards of single element can make combo too
It will be freer for building deck and be more fun for card playing
Beautiful Jade Fairy Support You
There are 4 jade fairy ( 4 girls) for you to pick in this version
Each fairy has her special skill
Based on the skill and build your deck , it may help make your battle easier
Funny Encounter(maybe)
You are likely to encounter a variety of random events that are nonsensical
Not all the monsters are vicious, they are as ordinary as us ...
How to deal with them? Follow your heart !
Where is the GUIDE
If you are new to the game, you may still be unfamiliar with it
You can call out the GUIDE in the upper left corner of the question-mark button.
You Can Save!
The game now have no difficulty level.
For better experience to fresher, saving data is availiable
That's all. Wish you like our game !
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