KaraDedeler 1989
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GAME STORY
Journalist Mustafa, who heard the news of a demon attack in one of the remote villages of Turkey in 1988, immediately got into his car to investigate the incident and set off. After arriving there and staying for a few days, he leaves his camera to the little boy Mert who was there and leaves. One year after he left, there was a massacre in the houses and many people saw the news that they were killed by the "Karadedeler".
Mustafa sets out to illuminate the truth behind this and to learn what happened to Mert.
PLACE
It takes place in 1989 in the village where the KaraDedeler incident took place. Mysterious things are going on in the village.
NOTE
Nothing is as it seems. Trusting your feelings will get you to the good end.
Game Mechanics
Puzzle and exploration are at the forefront of this game with a first-person camera angle.
Although Jumpscare is almost nonexistent, it tries to keep the pressure on you with the atmosphere.
Take pictures of the evidence. Watch the videotapes. Research the facts and tell everyone.
Otherwise, those who died there will have died in vain. Understand and learn the secret messages.
Physics-based mindful puzzles and more...
3 DFFERENT ENDNG
3 normal endings, Good, Bad and Neutral, and 1 top secret secret ending.
Journalist Mustafa, who heard the news of a demon attack in one of the remote villages of Turkey in 1988, immediately got into his car to investigate the incident and set off. After arriving there and staying for a few days, he leaves his camera to the little boy Mert who was there and leaves. One year after he left, there was a massacre in the houses and many people saw the news that they were killed by the "Karadedeler".
Mustafa sets out to illuminate the truth behind this and to learn what happened to Mert.
PLACE
It takes place in 1989 in the village where the KaraDedeler incident took place. Mysterious things are going on in the village.
NOTE
Nothing is as it seems. Trusting your feelings will get you to the good end.
Game Mechanics
Puzzle and exploration are at the forefront of this game with a first-person camera angle.
Although Jumpscare is almost nonexistent, it tries to keep the pressure on you with the atmosphere.
Take pictures of the evidence. Watch the videotapes. Research the facts and tell everyone.
Otherwise, those who died there will have died in vain. Understand and learn the secret messages.
Physics-based mindful puzzles and more...
3 DFFERENT ENDNG
3 normal endings, Good, Bad and Neutral, and 1 top secret secret ending.
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More on Disclamer Page - 1. Is a video game;
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