Tourney
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Tourney is a medieval tournament simulation game that will allow you to build and manage a tournament ground. Youll invite knights and have them participate in jousts, sword fighting and archery contests. Youll attract nobles and peasants and try to keep them entertained!
There is a story campaign, a single scenario and sandbox modes that are set in four impressive legendary locations, for example a castle in Avalon, the island of Atlantis or the lost city of flowers: Gulansharo.
The game fuses different styles of management gameplay where you are both responsible for competitors in the tournament, but also the effective set up and running of the facilities. So certain story stages or scenarios might require more focus on one or the other.
Build!
- You can make event areas for jousting, melee and archery
- There are lots of outlet buildings such as apothecaries, blacksmiths, ale wagons and hog roasts to make money from your visitors
- Hire staff members such as jesters, guards and troubadours
Compete!
- Where Tourney differs from more traditional sim games is that you are both running the tournament, but you will have a vested interest in the competitors...
- You are the head of a noble house, so you can select champions to compete. You can (if you choose to) influence how you champions perform in the events.
- You can select tactics, set the running order to be more favourable, and exploit weaknesses in your opponents
- Tournaments can be brutal places. Make sure you keep an eye out for your knights and prevent them getting killed, develop them with training, and buy them better gear and potions
- There are 13 playable houses each with its own heraldry & roster of unique champions. Each house is based in legend or history
There is a story campaign, a single scenario and sandbox modes that are set in four impressive legendary locations, for example a castle in Avalon, the island of Atlantis or the lost city of flowers: Gulansharo.
The game fuses different styles of management gameplay where you are both responsible for competitors in the tournament, but also the effective set up and running of the facilities. So certain story stages or scenarios might require more focus on one or the other.
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