锻灵ElementForger 🎮 Download Game for Windows PC. Free Review, Guides, Latest Version Install Links at GamesMojo.com
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锻灵ElementForger

锻灵ElementForger

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锻灵ElementForger Review

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About this game :

Element forger is a mowing game with a 2D depression Angle . Players enter the continent as a blacksmith , strategically choosing your arms , constantly upgrading to forge superior equipment , and taking down raging monsters .

Experience :

In Element forger , players has excellent freedom . You can save money or boost your power immediately after you kill a monster , which affects your combat rhythm . You can choose weapons and ornaments according to the monsters evolution , and activate unique and powerful fusion effects . Each weapon has its own unique form of combat , arm yourself to survive !

Challenge :

In Element forger , monsters have superior strength . They will continue to develop base attributes , which will make them stronger and stronger over time ; Random elemental stats that will be effective against weapon damage . Making unique and powerful mutations can pose serious challenges . Throw away the traditional concept of moving , where monsters can become difficult to handle if youre not careful . Focus !

Development plan :


Nothing is gained :
Balance the values and mechanics of all existing weapons and ornaments .
Balance adjustments to all existing monster evolutions and events .
Choose any plans from futher developments .
Make other adjustments based on players feedback.

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Got something :
Balance the values and mechanics of all existing weapons and ornaments .
Balance adjustments to all existing monster evolutions and events .
Make other adjustments based on players feedback.

Increase the variety of maps .
Add new map events such as Lair, Poison, Frost, etc .
Increase the number of mutants in monsters .
Increase the number of branch evolutions of weapons .
Random adaptation of new variants and new weapons for the fusion effect .
Add new items .

Increase the number and variety of tasks .
Increase the number and variety of miles .
Initially set up the concept of "Ling Chau" backstory .
Add Achevement System .
Expand the content of intelligence .

Change the image of the main character .
Modify the image of Moon Tide type weapons .
Fine-tune the monsters' appearance .
Tweak all higher - level weapon looks .
Modify attack effects for all weapons .
Improve feedback on hit sounds .

[]

Earn enough :
Balance the values and mechanics of all existing weapons and ornaments .
Balance adjustments to all existing monster evolutions and events .
Make other adjustments based on players feedback.

Tweak the map mechanics to make the experience of different maps wider and richer .
Add new map events such as Lair, Poison, Frost, etc .
Increase the number of mutants in monsters .
Increase the number of branch evolutions of weapons .
Add new elements Thunder and spells .
Add two new weapons and their advanced branches .
Add new mechanics such as critical strike .
Random adaptation of new variants and new weapons for the fusion effect .
Add new character skills or character selection system .
Add new items .
More and more new game content .

New schema and unlock system added .
Increase the number and variety of tasks .
Increase the number and variety of miles.
Refine the concept of "Spirit Island" backstory .
Expand the content of intelligence.
Add Achievement System .
More and more new systems.

Change the image of the main character .
Change the look of all weapons so that each step is cosmetically different .
Modify the appearance of monsters .
Increase elemental effects for weapons.
Modify attack effects for all weapons.
Improve feedback on hit sounds.
Modify the game UI .
Completely reset the overall picture effect .

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