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Gold Of Lotusland

Gold Of Lotusland

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Gold Of Lotusland Review

Review Standarts

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In the story interactive game Gold Of Lotusland you play as the protagonist Daniel Quinn - Lead Engineer for Anicorp Technologies as he uncovers the dark truth about the robots he designed known as "Animatrons". The story begins with Daniel and his co-engineer Phillip Shaw being given the news that a citizen worker of the utopian city of Altercrest has potentially been murdered by none other then one of robots that Daniel invented. With this being the first recorded death in Altercrest in over 35 years the corporate higher ups of Anicorp believe it could send the city on a downward spiral of chaos if it is known the Animatrons are capable of murdering citizens. They give Daniel and Phillip the task of performing damage control for the company and to cover up any proof of the Animatrons wrong doing but what Daniel discovers along the way could change everything he knows about the world around him.

key Features:


  • Captivating Cinematic Visuals
Our game includes captivating visuals throughout, utilizing the ray tracing abilities of Unreal Engine 5.0 we have created some of our best work in both our design of Characters as well as 3D environments in the game. Each character has a roughly distinct personality giving a an intimate vibe to each and every dialogue exchange as well as action oriented interactions.

  • Interactive Choice System
The gameplay in Gold Of Lotusland is a decision driven selection mechanic which enforces a consistent cinematic experience and shapes the series of events throughout the story. You decide what the protagonist says and does as he makes his way through the captivating cinematically visual experience.

  • Timer Based Instances
The timer function in Gold Of Lotusland helps the game retain a consistent viewing experience, if a decision is not made at any given point the game will refer to a default and the experience will continue with or without user interaction.

  • Alternate Paths
Throughout gameplay you will be given opportunities to change the given linear order of the series events that ensue throughout the story offering replay value to the player.

  • Alternate Outcomes
You choose the outcomes of Daniel throughout the story, we have designed a story rich game that includes showing the social interactions of the main characters personal, will you spend the day with Scarlett? it is up to you!!

  • Stop & Continue Functionality
Anytime you wanna savor our games story or simply just take a break you can force close the app or exit by swiping down and hitting the exit button. Come back to game at a later time and continue where you left off. We aim to give a very leisure experience of gameplay that can be enjoyed anywhere.

  • User Interface Interaction
Gold Of Lotusland offers a simple user interface not just for making player decisions throughout the story but as well as throughout the main characters actions of investigation. Explore not only areas but log in to computer terminals and view camera feed as you search for clues throughout the game.

  • Music and Ambience
Gold Of Lotusland gives a story rich experience of cinema inspired gameplay, with an emotional and deep driven atmosphere of music. Our primarily neo-classical soundtrack gives every crucial moment within our game a deep as well as meaningful essence to every scene. This alongside the jazz inspired old timey ambience gives every location in the game the perfect setting for dialogue as well as action based interactions. Headphones are recommended to achieve an immersive experience but not required.

  • Decopunk Inspired Art Style
The "Decopunk" art style has always been a favorite for the developers at Sunken Eyes Games. We wanted to give players a feeling that they were truly in another world or an alternate timeline all while retaining the modern & past elements that our real world has to offer. If you want a fashionable 1920's city sprawling with the tech of our modern era then our mobile game is a perfect game for you.

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