红石遗迹 - Red Obsidian Remnant 🎮 Download Game for Windows PC. Free Review, Guides, Latest Version Install Links at GamesMojo.com
0%
红石遗迹 - Red Obsidian Remnant

红石遗迹 - Red Obsidian Remnant

Share game with friends:

GamesMojo is not an official representative or the developer of this game. Copyrighted materials belong to their respective owners. Warning: Users can download the game from the links of Official Website and legal sources offered in the following articles.

红石遗迹 - Red Obsidian Remnant Review

Review Standarts

Our writers work hard to make comprehensive reviews of the games you love. The rules are 15 hours of gameplay, no less, knowledge of all modes and plot of the game, experience in gaming and writing.
View all reviews
Help us to review each and every game or app! Contact our managers and share your opinion with the rest of the world. Contact us

Red Obsidian Remnant is now on official sale with enhanced features!


Red Obsidian Remnant goes on official sale now, with more enhanced content and features. Six months have passed since the release of the EA stage, Red Obsidian Remnant has grown more mature. The most expected multiplayer mode will also be added recently. In the following period, were hoping for more suggestions and feedbacks from you. Thank you for all your support. Please stay tuned for more updates.

Thank you.

Game System Introduction

  • A Roguelike gameplay and action system combined dungeon game.
  • Up to three weaponsused alternately in the battle, forming intricate attacks.
  • Props with many varying results to enrich your decisions in adventure as well as your outfits.
  • Monster differentiation systemthe same monster may be affected by various differentiation elements, becoming tough to deal with.
  • With similar event mechanism like TPRG, all kinds events contain a certain choice and randomness.

What are the creative motive, game plot and game mechanism of the Red Obsidian Remnant? Which games do you use for reference in the process of designing?


As our first independent game, we choose the Roguelike dungeon type, because it is relatively well controlled. All the game experience is concentrated in a single hour of the game time, so that we can be more focused to make it rich and harmonious. Faced with the emerging of more and more roguelike dungeon games, what we can think of is to combine our game with ACT in order to make a difference. We hope the finally added plot can make the game more complete though the story is not the main part of the game.

Speaking of reference, weve seen a lot of good works and I think that encourages us to make our own. So, you may feel intimacy while playing the game. Since we all have been more or less influenced by Falcom, I think our game style is somewhat similar to that. In the aspect of Roguelike elements, we borrow a lot from The Binding of Isaac. I am an old player of the retro arcade games. I played a lot of SNKs classical fighting games and the Last Blade is my favorite. I like to play on the arcade fighting platform occasionally, to recall the past.

What elements of the Red Obsidian Remnant do you think are interesting and innovative? In your opinion, whats the core of the dungeon exploration roguelike game?


Its our first time to make a Roguelike game, but we played a lot and we learn from others. The Roguelike game is the concentration of the long-term RPG, in which players have to experience a time to develop, and to develop changing routines in order to maintain freshness in each play.
The Red Obsidian Remnant is an action game and its fighting routine changes reflect more in moves. Besides, the equipment in the Red Obsidian Remnant is the key to influencing the development of the role. So we let the roles carry more weapons. The moves of each weapon can be used alternately and the combination of different weapons can directly form a fighting style. This can be counted as a solution, which just solved problems in the design. I think rules are born under various restrictions.

What are the characteristics of the monster system in the game? How to keep the balance of the monster system and the difficulty of the game?


As the action game, its basic part is to design monsters with different moves, based on which we add monster differentiation system. The differentiated monster will be attached around with spinning balls and each kind of the balls carries various effects, which may cause the monster explode or parasitize, split after death. You can simply do the math. Besides, there exist no monsters with pure armors since the armor will lead to the invalidity of the ACT basic system after the attack, and the failure to attack consistently, which will make you feel suck. Therefore, the characteristic of armors here is only adopted as part of the monsters moves.
As for the difficulty and the relationships among monsters, we will enhance the AI initiative of the monsters, times of differentiation and the probability of the emergence of dangerous houses in the high difficulty mode. The premise is to maintain the basic value of monsters.

Sina Weibo

http://weibo.com/ROStudio

Disclaimer

  1. 1. All review text and other content are original. The copyright of all game, hardware and software reviews and images belong to our editorial team, copying without attribution is forbidden. Some of brand names, logos and screenshots are used in order of qualified relationships.
  2. 2. All the information on this website is strictly observed all the terms and conditions of Google Ads Advertising policies, Google Unwanted Software policy and Microsoft Advertising policies.
  3. 3. We provide the official download links to legal sources like official websites, Steam, PlayStation Store, Microsoft Market, Nintendo eShop, Google Play Store, Apple iTunes, GOG, Humble Bumble and other.
Besides, the game you're reading right now:
  1. 1. Is a video game;
  2. 2. Will not change any system settings on your console, PC or phone.
More on Disclamer Page
  • Everyone recommends to play it! Everyone recommends to play it!
  • One of the most trending games right now! One of the most trending games right now!

Did you like this review?

Nice! Please share this post on social media.

Please comment with your thoughts and recommendations on the «Contact us» page

红石遗迹 - Red Obsidian Remnant FAQ

There's not a lot of questions about 红石遗迹 - Red Obsidian Remnant. Ask insistently in the comments so you can make it frequent! Yup,take me to comments
We and our partners use cookies, and collect browsing data to give you the best online experience and to personalise the content and advertising shown to you. Privacy and Cookie Policy here.