Tactical AR
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Tactical AR was created with one purpose, to build real firearms skills and habits in virtual reality.
Unique Features:
We currently support 2 external firearms controllers, with more on the way.
We support a unique movement approach called VRMove Me which uses 2 vive trackers to allow users to run in place
Our philosophy is that the best training is fun, and that muscle memory developed in virtual reality effectively translates in to real weapon muscle memory.
Current Course Support
4 unique run and gun courses currently available, with more on the way
CQB popup course
150 yard popup rifle range
Current controller support for PISTOL (Glock style grip angle and sight picture):
Vive Controller
Sony Sharpshooter
Cabela's Top Shot Elite (PS3)
Current Controller support for AR-15:
Vive Controller (3d printed stock strongly suggested)
Sony Sharpshooter
Cabela's Top Shot Elite (PS3)
Tactical AR AR-15 fire control group (patent pending)
Current Movement Support:
Controller based directional movement (Menu button, and direction controller is facing, when at a low ready, and pointing your muzzle at the ground)
VRMove ME for all controllers for realistic physical movement based motion
Unique Features:
We currently support 2 external firearms controllers, with more on the way.
We support a unique movement approach called VRMove Me which uses 2 vive trackers to allow users to run in place
Our philosophy is that the best training is fun, and that muscle memory developed in virtual reality effectively translates in to real weapon muscle memory.
Current Course Support
4 unique run and gun courses currently available, with more on the way
CQB popup course
150 yard popup rifle range
Current controller support for PISTOL (Glock style grip angle and sight picture):
Vive Controller
Sony Sharpshooter
Cabela's Top Shot Elite (PS3)
Current Controller support for AR-15:
Vive Controller (3d printed stock strongly suggested)
Sony Sharpshooter
Cabela's Top Shot Elite (PS3)
Tactical AR AR-15 fire control group (patent pending)
Current Movement Support:
Controller based directional movement (Menu button, and direction controller is facing, when at a low ready, and pointing your muzzle at the ground)
VRMove ME for all controllers for realistic physical movement based motion
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Besides, the game you're reading right now:
More on Disclamer Page - 1. Is a video game;
- 2. Will not change any system settings on your console, PC or phone.
- One of the most trending games right now!
- Everyone enjoy playing this game
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