Witches Vs. Demons
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Welcome to our Steam Page for Witches Vs. Demons Adventurers!
Witches Vs. Demons is a VR Rage Dungeon Crawler based around using SteamVR to build an immersive gameplay experience.
Players will fight their way through the hordes of demons, crawling through the Abyss Dungeons to gain access to new boss encounters, while gaining loot along the way to boost your character's combat prowess.
The first edition of Witches Vs. Demons will have 10 playable levels, unique boss encounters with raid level mechanics for single players, and scaling difficulty leading into multiplayer content.
After the official Launch of Witches Vs. Demons we will work on pushing DLC's for new Boss encounters, and dungeons to facilitate the community's desires, so please leave feedback or suggestions for future development goals!
This title was developed by one developer, with the aim of releasing seasonal dungeons for those achievement hunters.
The current plan is to add 3 more volumes(10 levels each) of DLC content over the next two years, making it one of the most robust VR Raiding experiences around!
Have a request for features? Reach out!
The goal of this title is to Flagship for the Future project(Lifelike VR MMORPG), with that said the main focus is listening to the community to build seamless gameplay for VR, later taking those achievements and applying them to the future project!
Witches Vs. Demons is a VR Rage Dungeon Crawler based around using SteamVR to build an immersive gameplay experience.
Players will fight their way through the hordes of demons, crawling through the Abyss Dungeons to gain access to new boss encounters, while gaining loot along the way to boost your character's combat prowess.
The first edition of Witches Vs. Demons will have 10 playable levels, unique boss encounters with raid level mechanics for single players, and scaling difficulty leading into multiplayer content.
After the official Launch of Witches Vs. Demons we will work on pushing DLC's for new Boss encounters, and dungeons to facilitate the community's desires, so please leave feedback or suggestions for future development goals!
This title was developed by one developer, with the aim of releasing seasonal dungeons for those achievement hunters.
The current plan is to add 3 more volumes(10 levels each) of DLC content over the next two years, making it one of the most robust VR Raiding experiences around!
Have a request for features? Reach out!
The goal of this title is to Flagship for the Future project(Lifelike VR MMORPG), with that said the main focus is listening to the community to build seamless gameplay for VR, later taking those achievements and applying them to the future project!
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