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Darconika: The Cube of Soul

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  • Release date: 8/5/2016
  • Developer: Viktor Lazarev
  • Publisher: Dagestan Technology
  • Genre: AdventureIndie
  • Languages: English, Russian
  • Features: Single-player, Steam Trading Cards
  • Requirements: View details
  • Release date: 8/5/2016
  • Developer: Viktor Lazarev
  • Publisher: Dagestan Technology
  • Genre: AdventureIndie
  • Languages: English, Russian
  • Features: Single-player, Steam Trading Cards
  • Requirements: View details
  • Release date: 8/5/2016
  • Developer: Viktor Lazarev
  • Publisher: Dagestan Technology
  • Genre: AdventureIndie
  • Languages: English, Russian
  • Features: Single-player, Steam Trading Cards
  • Requirements: View details
Darconika: The Cube of Soul

Darconika: The Cube of Soul

Viktor Lazarev
Requirements minimum
  • OS: Microsoft® Windows® XP or later
  • Memory: 512 MB RAM
  • DirectX: Version 9.0
  • Storage: 500 MB available space
  • Sound Card: DirectX® Compatible
Requirements recomended
  • OS: Microsoft® Windows® 7 or later
  • Memory: 1024 MB RAM
  • DirectX: Version 9.0
  • Storage: 500 MB available space
  • Sound Card: DirectX® Compatible
Darconika: The Cube of Soul

Darconika: The Cube of Soul

Viktor Lazarev
Requirements minimum
  • OS: Mac OS 10.6 or higher
  • Memory: 1 GB RAM
  • Storage: 500 MB available space
Darconika: The Cube of Soul

Darconika: The Cube of Soul

Viktor Lazarev
Requirements minimum
  • OS: Ubuntu 11.04 or higher
  • Memory: 1 GB RAM
  • Storage: 500 MB available space
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Darconika: The Cube of Soul Review

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Official Game Description
The main character Alan Traur, a mercenary. He was tasked to find a girl kidnapped by local vampire gang, but he decided to join "fangers". His new mission from vampires - find the Soul Cube, creepy artifact that can extract souls from people.
Player must lead the character through series of events, including fight with indulge, race through the foggy woods against the wolves, prophetic dreams, meeting with the God of Death and solving a seventy-year-old mystery.



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