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RTS Commander: Smash the Rebels

RTS Commander: Smash the Rebels

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RTS Commander: Smash the Rebels Review

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Smash the Rebels is a Real-Time-Strategy Game and part of the RTS Commander series. The game respects the traditions of good old days RTS games. Game graphical design is retro and it is evolving all the time. New features and content will be added to the game at regular intervals. The game uses OpenGL, a revolutionary option to DirectX since year 1991, was originally developed by Silicon Graphics. Thanks to OpenGL Highly Optimized Code, this game will run on just about any graphics card produced in 2004 and later, so you don't need to worry much about what graphic card do you have.





RTS Commander is now available with a new Update! This just updated [20.08.2018] version has 2 level. Remember also check new DLC:s ;)

Explore the planet surface..

Rebels activity is rising! Smash The Rebels [20.08.2018 update] contains the following maps and will continue to grow:
1. Whispering Shadows
2. Defend The Base

Because game currently received a new graphical style, we are currently repairing these levels to the next update:
3. Karjala Outpost
4. Mission In Space

And we are planning to add these maps during Early Access:
City Under Attack
Arctic Impact
Burning Sun
Battle In The Desert
Arctic Touch
Rebels Jungle Base
Mystic River
Head Hunter
Fighting For Freedom
Space, The Final Battle Arena

Notice: First Contact -level is available in Demo version only, since we don't wan't that you pay a content which have already been published.





Game has more than 30 different kind of Ground, Air and Space units. These troops have been developed directly in Republic headquarter in order to beat rebels. Fight your way to victory! APC, Assault Tank, Cannon Buggy, Cougar Tank, Engineer, Frank The Tank, Gunner Tank, Heavy AA Cannon, Heavy Tank, Light AA Gun, Light Tank, Republic Mag Tank, Medium Tank, Mobile AA Missile, Mobile Artillery, Mobile Rocket Launcher, Mobile Missile Launcher, Battlefield Omega Tank, Republic Rage Gunner, Lion Rapter Tank, Omega Rocket Buggy, Ultra Rocket Ranger, Super Rocket Buggy, Lion One Tank and Special Light Tank. All of these vehicles have their own weaknesses and strengths. See detailed pictures in the Field Manual -section (download PDF Field Manual).



On this First Release, your base is already been built, but in future gameplay typically requires the player to construct a base and acquire resources. All available structures of the faction chosen by the player are constructed on-site at so-called construction yard. Available structures are: Mining Facility, Armory, Barracks, Construction Yard, Jetport, Power Plant, Radar, Research Facility, Weapons Factory and Silo. See detailed features from Field Manual (download PDF.).





The battlefields of Terra are changing! Base Protection System has been activated! These turrets have now [20.2.2018 update] been added to the game: Chain Gun Turret, AA Missile Turret, Artillery Turret, Heavy Cannon Turret, Heavy AA Cannon and Heavy Cannon Turret. These not moveable (after placed) turrets are good protection to your base. These turrets won't require your actions to work. Turrets include AI module, and with automated tracking abilities (thank's to BPS), allowing them to fire on enemies who stray too close. 6 new pictures added to Screenshots -section. Enemy A.I might also be clever enough to place Turrets, so be ready.



We all know that good music is an important element in a game. That's why we have carefully chosen what kind of music is playing in each level and made enough songs so that you can enjoy listening several different music tracks while playing. Early Access -version is not partly complete for music yet. Whispering Shadow -level include music from Audionatix music producer, their tracks are Don't Stop, Forest Rhythm and United We Groove. Whispering Shadows include also music which we have produced ourselves. Whispering Shadows level includes also music by Eric Matyas, he is working in Soundimage Org and his tracks are Urban Jungle, Dark Techno City, Light Years_v001, Cold Moon and Steamtech Mayhem.





Army experts have been used to consult to design map battles and enemy strategies in order to offer players the most genuine experience. We are quite confident about your satisfaction to the map tactical design. All characters and locations used in this game are fictitious. Any resemblance to real persons, vehicles and places is purely coincidental. The terrain is a mystery at first, darkened by the shroud of the undiscovered..



Carefully designed maps, terrains, and detailed objects (new types of 3D-objects will be added to the game during EA).



Smash The Rebels contains the following features and will continue to grow:

Supports a wide variety of different sceen sizes, supports also ultra wide monitors (2560x1080).
360 degrees view! (see gameplay video)
Clever AI
Heads Up Display (HUD)
Several Units
Turrets
Structures
Factions (player, enemy)
Obstacles
Pause -function by pressing P -key
Weapons
Technology Trees
Amazing 360-view battles
Awesome music tracs





Your faction is Earth Republic Government (ERG), the greatest alliance of humankind's history. Fighting for Freedom! is ERG notorious motto. ERG believes that human destiny lies in the further development and exploitation of the technology. More than half of earth is part of this Alliance. Earth Republic swears to power of cooperation, technology, freedom, human rights and democracy. In Earth Republic army you will become a piece of the most well oiled machine in planet history. ERG army consist of Navy, Army, Space Forces and Air Forces. As a commander you lead the three of the latter.

Enemy is greedy, vicious and erratic tyranny called Eastern Dynasty. They swear by the name of old technology, oil, the waste of natural resources, and the slavery of the people. Eastern Dynasty is ruled by a dictator, he's or she's name have remained unknown. Eastern Dynasty have a very aggressive army and they have invested to military and war technology more than Earth Republic. As a rebel group, their leadership lies with the Subjects Command, a visible co-operative of military experts and leaders who direct the liberation efforts as a whole.

Development Cycle:


The following picture below explains how the development process is proceeding. In the center of the picture is final stage which is Full Release. Before that we are focusing to points 1-3.

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