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Dead Cells

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  • Release date: 8/6/2018
  • Developer: Motion Twin
  • Publisher: Motion Twin
  • Genre: ActionIndieEarly Access
  • Languages: English, French
  • Features: Single-player, Steam Achievements, Full controller support, Steam Trading Cards, Steam Workshop, Steam Cloud
  • Requirements: View details
  • Release date: 8/6/2018
  • Developer: Motion Twin
  • Publisher: Motion Twin
  • Genre: ActionIndieEarly Access
  • Languages: English, French
  • Features: Single-player, Steam Achievements, Full controller support, Steam Trading Cards, Steam Workshop, Steam Cloud
  • Requirements: View details
  • Release date: 8/6/2018
  • Developer: Motion Twin
  • Publisher: Motion Twin
  • Genre: ActionIndieEarly Access
  • Languages: English, French
  • Features: Single-player, Steam Achievements, Full controller support, Steam Trading Cards, Steam Workshop, Steam Cloud
  • Requirements: View details
Dead Cells

Dead Cells

Motion Twin
Requirements minimum
  • OS: Windows 7+
  • Processor: Intel i5+
  • Memory: 2 GB RAM
  • Graphics: Nvidia 450 GTS / Radeon HD 5750 or better
  • Storage: 500 MB available space
  • Additional Notes: DirectX 9.1+ or OpenGL 3.2+
Requirements recomended
  • OS: Windows 7+
  • Processor: Intel i5+
  • Memory: 4 GB RAM
  • Graphics: Nvidia GTX 460 / Radeon HD 7800 or better
  • Storage: 500 MB available space
  • Additional Notes: DirectX 9.1+ or OpenGL 3.2+
Dead Cells

Dead Cells

Motion Twin
Requirements minimum
  • OS: Mavericks 10.9 or later
  • Memory: 2 GB RAM
  • Graphics: OpenGL 3.2+
  • Storage: 500 MB available space
  • Additional Notes: MacBook, MacBook Pro or iMac 2012 or later
Requirements recomended
  • OS: Mavericks 10.9 or later
  • Memory: 4 GB RAM
  • Graphics: OpenGL 3.2+
  • Storage: 500 MB available space
  • Additional Notes: MacBook, MacBook Pro or iMac 2012 or later
Dead Cells

Dead Cells

Motion Twin
Requirements minimum
  • Memory: 2 GB RAM
  • Graphics: Nvidia 450 GTS / Radeon HD 5750 or better
  • Storage: 500 MB available space
  • Additional Notes: OpenGL 3.2+
Requirements recomended
  • Memory: 4 GB RAM
  • Graphics: Nvidia GTX 460 / Radeon HD 7800 or better
  • Storage: 500 MB available space
  • Additional Notes: OpenGL 3.2+
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Dead Cells Review

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Official Game Description

Roguelite? Metroidvania? Roguevania!

You grew up with the roguelikes, witnessed the rise of the roguelites and even the birth of the roguelite-lites? We'd now like to present for your consideration our RogueVania, the illegitimate child of a modern Roguelite (Rogue Legacy, Binding of Isaac, Enter the Gungeon, Spelunky, etc.) and an old-school MetroidVania (Castlevania: SotN and its ilk).

Features:


  • RogueVania: The progressive exploration of an interconnected world, with the replayability of a rogue-lite and the adrenaline pumping threat of permadeath.
  • 2D Souls-lite Action: Tough but fair combat, more than fifty weapons and spells with unique gameplay, and of course, the emergency panic roll to get you out of trouble.
  • Nonlinear progression: Sewers, Ossuary or Remparts? Once unlocked, special permanent abilities allow you to access new paths to reach your objective. Opt for the path that suits your current build, your play style or just your mood.
  • Exploration: Secret rooms, hidden passages, charming landscapes. Take a moment to stroll the towers and breath in that fresh sea mist infused air...

Interconnected levels and progressive unlocking of access to the island provides you with a real incentive to explore your surroundings. Add in a degree of evolution for your character and permanent weapon upgrades and you can see where Dead Cells borrows from the long line of MetroidVanias that precede it.

At the end of the day though, its YOUR skills as a player that matter most! Roguelites are about constantly getting better, until what was an insurmountable obstacle becomes a walk in the park. Unforgiving combat wed to the absence of any kind of safety net makes for an adrenalin pumping ride each and every run and unrivaled replayability.

Dead Cells left Early Access on August 7th 2018 and comes with:


  • 13 Levels - Each one with its own atmosphere, foes and secrets to discover.
  • 4 Bosses - Made by the most sadistic of the devs, raised on the salt of the testers.
  • 90 or so weapons and skills - Spears, swords, bows, freeze blast, etc.
  • 4 special powers, unlocking new areas and paths (metroidvania gear lock items).
  • 1 epic responsive, fluid and fun to play combat system.
  • 1 Daily Run Mode Complete with leaderboards for lording it over your mates.
  • Hours of fun (depending on your skill, anything from 10 to 30 hours or more).
  • A few rage-quits, Ok a lot of rage quits But youll git gud Eventually.




Very interesting singleplayer mode.
Everyone enjoy playing this game

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