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Space Station Alpha

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  • Release date: 2/27/2015
  • Developer: NuclearFirecracker
  • Publisher: NuclearFirecracker
  • Genre: IndieSimulationStrategy
  • Languages: English, Spanish, Traditional Chinese
  • Features: Single-player, Steam Achievements
  • Requirements: View details
  • Release date: 2/27/2015
  • Developer: NuclearFirecracker
  • Publisher: NuclearFirecracker
  • Genre: IndieSimulationStrategy
  • Languages: English, Spanish, Traditional Chinese
  • Features: Single-player, Steam Achievements
  • Requirements: View details
  • Release date: 2/27/2015
  • Developer: NuclearFirecracker
  • Publisher: NuclearFirecracker
  • Genre: IndieSimulationStrategy
  • Languages: English, Spanish, Traditional Chinese
  • Features: Single-player, Steam Achievements
  • Requirements: View details
Space Station Alpha

Space Station Alpha

NuclearFirecracker
Requirements minimum
  • OS: Windows XP / Vista / 7
  • Processor: 2GHz
  • Memory: 1 GB RAM
  • Graphics: Recommend dedicated graphics card with 128 MB of RAM
  • Storage: 150 MB available space
Space Station Alpha

Space Station Alpha

NuclearFirecracker
Requirements minimum
  • OS: Snwo Leopard
  • Processor: Dual Core Intel
  • Memory: 1 GB RAM
  • Graphics: SM3 512MB VRAM
  • Storage: 200 MB available space
Space Station Alpha

Space Station Alpha

NuclearFirecracker
Requirements minimum
  • OS: Ubuntu 12.04 LTS, fully updated
  • Processor: 2GHz
  • Memory: 1 GB RAM
  • Graphics: Recommend dedicated graphics card with 128 MB of RAM
  • Storage: 150 MB available space
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Space Station Alpha Review

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Official Game Description
Space Station Alpha is a game where you build and manage a space station in the outer reaches of the Milky Way.

You have been given a small bit of space of your own, a handful of credits and a beat up old WorkerBot(tm). Your task is to take this undeveloped piece of vacuum and turn it into a tourist center/economic hub/mega-prison/diplomatic epicenter or any combination you can manage.

The challenges will be many, oxygen will escape through every tiny hole in the hull, you'll contend with asteroid showers and nebulous alien blobs. In the end though the hardest hing will be managing the various needs and wants of your various squishy alien customers.



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