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Bull3000VRTS

Bull3000VRTS

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Bull3000VRTS Review

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What is "Bull3000VRTS"?

Bull3000VRTS is a competitive VR game that combines the thrill of a shooter with the strategic depth of an RTS. The exhilarating tension between precise aiming skills and tactical leadership sets it apart from other games in the genre. In Bull3000VRTS, it's not just about knowing which units counter each other it's also about gauging your aiming prowess and understanding how to effectively engage in combat with a mix of unit strengths and weaknesses.

But that's not all! The game also shines when it comes to macro strategy, such as resource planning, managing large-scale unit movements, and controlling the map. These aspects create a rich and immersive strategic experience that will captivate both seasoned and new players alike.

Game Mechanics and Differences from Other Games


Unlike classic RTS games with free base building, Bull3000VRTS features yellow boxes, typically found in cities, that must be activated with logistics units. Players can then choose a building to construct in that specific slot. This innovative approach encourages and rewards map control and strategic contesting of areas with building slots.

The game also introduces a unique 3-resource system, requiring Oil for driving tanks, Ammo for firing weapons, and of course, Money for purchasing Units and Buildings similar to what you would expect in other RTS games.

Designed exclusively for 1v1 and 2v2 PvP gameplay, Bull3000VRTS offers an intense and competitive experience. Though PvE modes may be considered for the distant future, the game currently focuses on thrilling player-versus-player action.

Another standout feature is the ability to move your VR player in any direction, adjusting height and position, allowing you to view the battlefield from any angle, whether far away or close to units, high above or down at ground level. This truly showcases the immersive benefits of VR technology.
One of the innovative features developed specifically for VR is the Ghost system for unit movement. Players can grab the Ghost with their VR hands and move it to the desired location, with units following along. While the game offers complete information, allowing you to see where your enemy is planning to move their units, it also adds a layer of complexity. It can be challenging to remember which Ghost belongs to which unit if you don't keep track. Players can toggle the display of Ghosts on their VR controller, hiding or showing them as desired.

Additionally, players can customize their experience by toggling team colorsgreen and blueon or off. If you prefer to see more natural colors for units and buildings, you can disable team colors. When you need to determine which team a unit or building belongs to, simply press the button to toggle colors back on.

Gameplay: what to expect


The assets used in Bull3000VRTS, including units and buildings, are handpicked from the finest offerings on the Unity Asset Store. These assets were created by exceptionally talented artists and carefully chosen to fit seamlessly into the VR RTS game environment.

Bull3000VRTS is an indie game developed by a single developer, so expect some rough edges. It may not be perfect or up to high standards in certain aspects, such as the user interface, matchmaking, animations, and sound. However, the developer's extensive experience in various RTS games ensures that Bull3000VRTS benefits from diverse and balanced unit strategies.

Bull3000VRTS's balance is not set in stone, and the developer is open to feedback and suggestions. If you have any ideas or recommendations, please feel free to share them on the Steam Community Hub. Your input and constructive discussions are highly appreciated.

Roadmap


Balance updates as needed. The developer is open to feedback.

Four new maps focusing on smaller maps with diverse terrain and unique city layouts will be added by the end of 2023, bringing the total to 12 maps.

Investigating the possibility of adding an AI with deep learning capabilities for a PvE Solo mode.

Experiments with a few Solo missions are underway. If the Solo missions are well-received, the developer will focus on creating more of them.

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