Destiny of the World
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Take on the role of a major country during World War II. You will control your country's production, trade, research, espionage, and command your troops in battle. Can you do as well as your historical counterpart? Or do you want to explore "what ifs" to see how history could have been changed. The entire world is included in the game. Want to attack Brazil? The choice is yours.
The game starts on the eve of the Germany invasion of Poland on September 1, 1939, and covers the war until September 2, 1945. If you want, you can keep playing after that date, and go on to conquer the world!
Destiny of the World is a simultaneous turn-based game. Each turn is 1 week of historical time. You plan your orders for the week, while the computer AI makes its plans against you. Then the orders play out simultaneously in real-time.
Game Features
Detailed Production System - Produce dozens of different items:
Research New Technologies and Improved Units
Detailed Unit Attributes that affect gameplay
The game starts on the eve of the Germany invasion of Poland on September 1, 1939, and covers the war until September 2, 1945. If you want, you can keep playing after that date, and go on to conquer the world!
Destiny of the World is a simultaneous turn-based game. Each turn is 1 week of historical time. You plan your orders for the week, while the computer AI makes its plans against you. Then the orders play out simultaneously in real-time.
Game Features
- NEW! Pearl Harbor Scenario. Start the game after the Pearl Harbor Attack. Or, play the full campaign to fight the entire war!
- Play as Germany, Italy, Japan, United Kingdom, USA, USSR, France or China
- Play Axis vs. Allies Mode: Control all countries within your alliance.
- Hotseat Mode. Play against another player on the same computer
- Play-By-Email Mode (PBEM). Play against another player by email
- Simultaneous turn-based gameplay
- Zoomable map Includes all countries of the world
- Trade 7 different resources with other countries in the world
- Espionage - Spy on your enemies to gain intelligence and sabotage production
- Leaders - Assign historical leaders to help turn the tide in battles
- Detailed supply and convoy system
- Automated Patrol System
- Fog of war
- Explore "what ifs", e.g. Spain joins Axis
Detailed Production System - Produce dozens of different items:
- Land Units
- Armor
- Cavalry
- Infantry
- Mechanized Infantry
- Militia
- Paratroops
- Armor
- Naval Units
- Destroyer
- Submarine
- Cruiser
- Battleship
- Aircraft Carrier
- Destroyer
- Air Units
- Fighter
- Tactical Bomber
- Strategic Bomber
- Rocket
- Nuclear Bomb
- Fighter
- Support Production
- Cash
- Fuel
- Supply
- Synthetic Oil
- Air Replacements
- Tank Replacements
- Troop Replacements
- Repair Points
- Cash
- Infrastructure Production
- Airbase
- Anti-Aircraft Guns
- Convoy
- Factory
- Fortification
- Naval Base
- Radar
- Transport
- Airbase
Research New Technologies and Improved Units
- Supply
- Armor
- Convoy
- Submarine
- Carrier
- Fighter
- Tactical Bomber
- Strategic Bomber
- Nuke
- Anti-Aircraft
- Factory
- Radar
- Cash
- Synthetic Oil
- Mining
- Refining
- Farming
- Cryptography
- Rockets
- Infantry Technology
- Torpedo Technology
- Ship Firing Control
- Ship Damage Control
- Strategic Bombing
Detailed Unit Attributes that affect gameplay
- Land Unit Attributes
- Number of Troops
- Small Arms Rating
- Number of Artillery Guns
- Artillery Gun Size
- Number of Anti Aircraft Guns
- Number of Anti-Tank Guns
- Anti-Tank Gun Size
- Number of Tanks
- Tank Crew Size
- Tank Armor Thickness
- Speed
- Turn Range
- Organization
- Experience
- Readiness
- Morale
- Number of Troops
- Air Unit Attributes
- Number of Aircraft
- Crew Size
- Number of Aircraft Guns
- Aircraft Gun Size
- Bomb Load
- Speed
- Turn Range
- Climb Rate
- Organization
- Experience
- Readiness
- Morale
- Number of Aircraft
- Naval Unit Attributes
- Ship Name (Cruiser or larger)
- Number of Primary Ship Guns
- Primary Ship Gun Size
- Number of Secondary Ship Guns
- Secondary Ship Gun Size
- Number of Torpedo Tubes
- Number of Depth Charge Launchers
- Number of Anti Aircraft Guns
- Turn Range
- Speed
- Radar
- Crew Size
- Hull Armor Thickness
- Deck Armor Thickness
- Fire Control Rating
- Damage Control Rating
- Torpedo Accuracy/Reliability
- Organization
- Experience
- Readiness
- Morale
- Carriers also have:
- Number of Fighters
- Number of Torpedo Bombers
- Number of Dive Bombers
- Fighter Speed
- Bomber Speed
- Climb Rate
- Number of Fighters
- Ship Name (Cruiser or larger)
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