A Chair in a Room : Greenwater
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A Chair in a Room: Greenwater is a tense Virtual Reality horror game set in Americas Deep South. Drawing on elements of Southern Gothic and using settings of derelict towns, run-down motels and murky, decaying swamps, A Chair in a Room will take you through an investigation of institutional corruption, religious immorality and murder, which can only be unlocked by searching deep within your own psyche.
A calibration room will allow you get comfortable in VR but once you call the elevator, you begin your story as patient no. 6079 in The Greenwater Institute, with no recollection of who you are or what you did to be here. Dark visions bring your lucidity into question and only the doctors supply of medication can suppress those who wish to haunt you.
Gameplay is a seamless weave of interaction and narrative that wraps exploration and tense horror in rich environmental storytelling to create something that is unique to VR.
The story is broken down into six chapters of around 20 to 30 minutes in length to allow for intervals in play while enjoying the story.
A calibration room will allow you get comfortable in VR but once you call the elevator, you begin your story as patient no. 6079 in The Greenwater Institute, with no recollection of who you are or what you did to be here. Dark visions bring your lucidity into question and only the doctors supply of medication can suppress those who wish to haunt you.
Gameplay is a seamless weave of interaction and narrative that wraps exploration and tense horror in rich environmental storytelling to create something that is unique to VR.
The story is broken down into six chapters of around 20 to 30 minutes in length to allow for intervals in play while enjoying the story.
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Besides, the game you're reading right now:
More on Disclamer Page - 1. Is a video game;
- 2. Will not change any system settings on your console, PC or phone.
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Very interesting singleplayer mode.
- Everyone enjoy playing this game
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