GrundHeim
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in GrundHeim, Player Will explore a world from a bird's-eye view, moving their character around the game world and interacting with objects and characters. The game features a unique crafting and skill-searching mechanic, allowing the player to collect resources and combine them to create new items. As they progress through the game, the player will encounter challenging enemies and obstacles, requiring them to use their skills and crafting abilities to overcome them. GrundHeim also has a distinctive visual style and engaging storyline to keep players engaged
you will follow the story of Rudy the protagonist exploring Grundheim, on his way to undo his mistakes in the past, Rudy gains a lot of Knowledge through the books he gets from completing quests as well as from the people he meets along the way
in this game, you will collect books to get crafting and sword skills, to get archery skills you need to exchange the skill points you earn by leveling up. this game offers gameplay where you will face many enemies at once with various skills and items that you have, at the same time it also feels like a Metroidvania game
Through interactions with people around him, Rudy learns about Grundheim and its past. Through the books he reads, he gains the skills to make various items, and equipment, some of which taught swordsmanship, even though swordplay is not his primary skill. he is a skilled archer, encounters with enemies during the trip allowed Rudy to master arrow-based skills. Rudy has a battle pocket that he can access quickly during battle, time does not stop when he organizes his inventory, so preparing and upgrading the battle pocket is necessary
GrundHeim is made using assets from Unity assets store, List of assets used are displayed in the credits
you will follow the story of Rudy the protagonist exploring Grundheim, on his way to undo his mistakes in the past, Rudy gains a lot of Knowledge through the books he gets from completing quests as well as from the people he meets along the way
in this game, you will collect books to get crafting and sword skills, to get archery skills you need to exchange the skill points you earn by leveling up. this game offers gameplay where you will face many enemies at once with various skills and items that you have, at the same time it also feels like a Metroidvania game
Through interactions with people around him, Rudy learns about Grundheim and its past. Through the books he reads, he gains the skills to make various items, and equipment, some of which taught swordsmanship, even though swordplay is not his primary skill. he is a skilled archer, encounters with enemies during the trip allowed Rudy to master arrow-based skills. Rudy has a battle pocket that he can access quickly during battle, time does not stop when he organizes his inventory, so preparing and upgrading the battle pocket is necessary
GrundHeim is made using assets from Unity assets store, List of assets used are displayed in the credits
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