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With or without a heart rate sensor, emotion-based biofeedback will be available via almost any standard webcam on a min-spec (or higher) Windows or Mac machine*. Without a webcam or heart rate sensor, the biofeedback-specific features will be unavailable, but the core game itself will be fully playable and enjoyable as an atmospheric mystery-adventure game.
Nevermind is a biofeedback-enhanced psychological thriller that takes you into the dark and surreal world within the subconscious minds of psychological trauma patients.
As you solve puzzles and explore the twisted labyrinths of the mind, biofeedback technology monitors your feelings of fear, tension, and anxiety with each passing moment. If you let your fears get the best of you, the game becomes harder. If youre able to calm yourself in the face of terror, the game will be more forgiving.
Neverminds goal is to create an unforgettable gameplay experience that can help teach you to be more aware of your unique internal responses to stressful situations. If you can learn to control your feelings of stress and anxiety within the disturbing realm of Nevermind, just imagine what you can do when faced with those inevitable stressful moments in the real world
- A one-of-a-kind atmospheric terror game that can sense your feelings of fearcreating an experience unlike anything you've played before.
- A hauntingly surreal interpretation of psychological trauma.
- Players must unravel the mystery of each patient's buried trauma, exploring darkly beautiful landscapes, solving puzzles, and unearthing clues along the way.
- If played with biofeedback technology, Nevermind challenges you to stay calm in the face of stressful scenarios, helping equip you with the tools to manage stress and anxiety in everyday life.
- Supports a range of biofeedback technology, virtual reality, and the Tobii EyeX eye-tracking controller.
- Extensive Intel RealSense technology support for physiological biofeedback tracking, unique gesture detection, and facial recognition events that can ONLY be experienced with RealSense!
- Affectivas Affdex technology enables emotional biofeedback tracking via virtually any standard webcam!
- Confirmed physiological biofeedback detection via the Apple Watch**, Wild Divine IomPE, Garmin Heart Rate Chest Strap, Mio LINK sensors, and more!
- Players can combine both physiological and emotional biofeedback for an incredibly accurate and responsive experience!
- For more information about supported devices, please see http://www.nevermindgame.com/tech
* Note: Webcam-based biofeedback is unavailable when played on VR platforms. For more information on our supported technologies and compatibilities, please visit: www.nevermindgame.com/tech
** To play Nevermind while using an Apple Watch, you must also download the Apple Watch app. For more information on how to use the Apple Watch with Nevermind and links to where you can download the app, please visit: www.nevermindgame.com/AppleWatch
This game has not been evaluated by the U.S. FDA and is not intended to diagnose, treat, cure, or prevent any disease. The consumer-grade technologies supported by Nevermind are not medical devices nor should they be considered medical instruments.
Tobii EyeX Eye-Tracking Controller
With a Tobii EyeX eye-tracking controller, several aspects of the game can be influenced by simple eye movement - unlocking new features throughout the entire game as well as some brand new surprises within each level.
For more information about the Tobii EyeX, please see http://www.tobii.com/xperience/
Nevermind currently has limited controller support for several D-pad based controllers (NOTE: a keyboard is still needed to enter the doctors name during the registration process).
We currently support:
- Wired USB Xbox 360 Controller
- Wired USB Xbox One Controller
- Logitechs RumblePad 2 Controller
- Logitech Gamepad F310
- Logitech Gamepad F710
Nevermind supports Razer Chroma technology! For more information about Razer Chroma, please see http://www.razerzone.com/chroma
We are hoping to support additional controllers in future updates.