0%

9Grids VR

Games Mojo is not an official representative or the developer of this game. Copyrighted materials belong to their respective owners.
Read review
  • Release date: 9/12/2016
  • Developer: Klexian
  • Publisher: Ignite VR
  • Genre: ActionIndie
  • Languages: English
  • Features: Single-player, HTC Vive, Tracked Motion Controllers, Seated, Standing, Room-Scale
  • Requirements: View details
9Grids VR

9Grids VR

Klexian
Requirements minimum
  • OS: Windows 7,8 or 10 (64bit)
  • Processor: Intel Core i5-4590 equivalent or greater
  • Memory: 8 GB RAM
  • Graphics: GeForce GTX 960 equivalent or greater
  • Storage: 4 GB available space
Screenshots Get game Read review Hype your game


9Grids VR Review

Unfortunately, professional review of the 9Grids VR game is not yet ready. This game is on the list and will be reviewed in the nearest feature. Meanwhile, you can find more from the official description below.

View all reviews

If you have something to say about this game and make own review - write us. We are looking for talented game critics!

Become a critic

Official Game Description
9 Grids VR is an arcade-style, fast-paced, short and easy fun game for the HTC Vive that is a combination of whack a mole and dodgeball in a apocalyptic world.
*Please note that you MUST have a HTC vive in order to play the the game!*

Slash or blast up your enemies and dodge their attacks by moving physically around the unique 9 Grids movement system!

Features
Currently 2 Worlds available with 5 levels each. Game-time is approximately 3 minutes for each level.

Gameplay
Achieve the highest kill score while taking as little damage as possible
Waves of enemies with increasing difficulty
Defeat a boss at the end of the level
[To start round, use weapon to touch 'Start' button. Then use weapon to hit the level orbs that are orbiting around player. To change between worlds, press top left touchpad button]

Watch Level Select Tutorial Video at https://youtu.be/sKmuM39VX00

Movement Mechanisms
There are 9 locations (in the form of logs or rocks) and the player can hop to any of the location to dodge projectiles
Layout of the 9 locations is similar to the numpad
Enemies spawn in a separate set of 9 locations in front of the player
To move, player has the current two options:
Basic - Press trigger and move in real life to hop to the next location in game
Auto - Trigger button not required before each hop
[Press both triggers to toggle between Basic and Auto]

Watch Movement Tutorial Video at https://youtu.be/9iIFcUGhpoY

Attack Mechanisms
Sword: Slash from up to down (vertically or diagonally) or from right to left to unleash a sword arc
Hammer (experimental): Hammer motion - Raise the hammer up high and strike downwards - to call lightning strikes
Gauntlet (experimental): Punching motion - from back to forwards - to fire energy punches
Each weapon has a different hit radius and damage. Possible to wield two different weapons at the same time.
[Hold grip button and bring current weapon behind player - Imagine there is a sheath on your back]

Watch Weapon Tutorial Video at https://youtu.be/_190CcIAABQ


------
Developer's Comments
The game may still contain several bugs at this point of time. We have priced the game with the consideration to increase prices in the future with more content updates, somewhat like an early access title / pre-order. All proceeds will go towards game content.
Early buyers get free content updates although if there isn't much interest in this genre, there's the risk of little future content.
We appreciate all feedback and support (in terms of comments or reviews)!



Very interesting singleplayer mode.
Everyone recommends to play it!

We use unpersonalized cookies to keep our site working and collect statistics for marketing purposes.
See the Privacy and Cookie Policy here.
Scroll to Top