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BARK

BARK

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BARK Review

Review Standarts

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Bark, chase, run, and hide your way to freedom in this psychological/survival, stealth, horror experience.

WARNING: This game is difficult.
This game focusses heavily on invoking emotion rather than excessively exploring gameplay elements. Seeing the world through the eyes of a dog is what drives this experience through its story. Be warned, however, that this game is quite challenging. This difficulty level is made to better simulate the realistic horrors that some pets are sadly forced to endure. Keep in mind that every aspect of this game is possible, but may take some serious thought, planning, and emotional involvement to succeed.

If you are not prepared for an extremely challenging experience that focuses on a realistic--albeit sad and unfortunate--take on an abused dog's life, this game is not for you.

The Story


Have you ever wondered what it would be like to be a dog? Their lives seem great from the outside! Sleep in, play with toys, chase squirrels, and bark at cats while never having to work a day or pay a penny of tax in their entire life! But have you ever wondered why they tremble in fear at the shock of loud booms and crashes, force their hackles up and yelp uncontrollably at unsuspected visitors, or cower in utter terror when reprimanded by their owner? Not all dogs live the lives we see on the outside.

Play from the perspective of a small, innocent Jack-Russel Terrier living in an abusive household. Maintain your needs and desires to bark, sniff, chase, and find treats, as you try desperately to escape the house in which you have been forced to call home.

The Abilities

Barking
Take full, careful control of your barking and loudly--but cautiously--scare the pesky cats in your near surroundings. Be warned, however, your owner doesn't much care for your woof-ing ways. Barking awards points. You make significant noise when barking. Barking causes your owner and other surrounding threats to become agitated over time.

Sensing
Tap into your special sixth sense and see the aura of all things you could possibly need. Use 'Sense' to view the aura of guidance and danger. You will automatically start chasing after anyone or anything runs away from your presence; And who doesn't love a good chase? Be warned though, sensing takes a lot of effort. Chasing and marking your territory award points. You cannot bark when sensing. You cannot sense indefinitely.

Running and Hiding
Your are not a fighter, just a poor little pound pup in a very unsafe environment. Hiding is always the safest solution to danger. You may run fast, but the threats in your life are very smart. Stay low and stay quiet. If they can't hear or see you, you might just get away. You make more noise when running. Threats will often stop to listen for easily detectable sounds such as movement. When a threat stops moving, be still; The slightest movement can give away your location. As threats roam the environment, some hiding places may become too dangerous.

Points
You are awarded points when barking at cats, holding chases with cats or squirrels, marking your territory, and collecting treats. At the end of each chapter, the points you have collected will result in various boosts to improve your abilities, making the terrors of the world around you a little easier to manage.

The Threats

Your Owner
Your owner doesn't treat you very well. His abuse has led you to escape at the next opportunity you can find, but you know it won't be easy. Until you finally catch your big break, be cautious. Your owner becomes agitated easily by your barking in the night, and if you bark too loud or too often, he will come find you. He has a good ear and an even better eye. Stay quiet and stay hidden as necessary to avoid the abuse and trauma that is yet to come.

Neighboring Dogs
You may be mighty and fierce, but the bigger dogs around the neighborhood will tear you apart without a second thought. These dogs aren't evoked by your presence, but getting too close or engaging in any act they may deem as challenging will only lead to your demise. Tread carefully when encountering the beasts of nature wandering your near surroundings.

Noise
Although not a physical threat, sounds may be your worst enemy. Caused by great anxiety and fear, be prepared to fight your conscience as you endure hallucinations and random bursts of involuntary actions. You cannot control how you react to noises in your near surroundings, but the way you handle them can save your life.

The Environment

The House
Trapped in your owner's house without any means of escape, you must try your best to survive three days and three nights. Have as much fun during the day and make as little noise at night as possible or these days will be your last.

The Neighborhood
The final night, if you manage to survive that long, you can make your escape out into the neighborhood. You are free to roam and explore, but be aware not everywhere is safe. There are dangers unknown to you outside of the environments you are used to. The world out of the cage, you will come to learn, is a horror of its own.

Your Choices, Your Story

Make your way to one of three endings based on the way you play. Only one is true.

(The way you progress through the final chapter will define two of the endings. The third ending may require you to revisit select chapters and find what you have missed.)

More Info

  • Main Campaign ~ 2-3 Hours
  • Main Campaign + All endings ~ 3-4 Hours
  • Main Campaign + All endings + All extras ~ 5-10+ Hours

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