Deadside
GamesMojo is not an official representative or the developer of this game. Copyrighted materials belong to their respective owners. Warning: Users can download the game from the links of Official Website and legal sources offered in the following articles.
Sponsored links
Join Our Discord
Just Updated
Base building system v2.0;
Workbench and Steam inventory;
New camos;
Improved bullet impact effects on various surfaces.
Roadmap
About the GameDeadside is a hardcore multiplayer shooter set in a large open world with wide gameplay possibilities. Experience a realistic post-apocalyptic game environment filled with NPCs and other players. Deadside is all about balancing the dynamics of a shooter and the hardcoreness of survival games. The world of the game focuses on realistic aspects of life within the ruins of a dead civilization. You wont find zombies or radioactive bunny suits here.
The world of Deadside is a vast open space full of dense forests and abandoned settlements. Players will eventually have access to an area of about 225 sq.km, entangled by a network of roads and rivers. Early Access playable area will be limited to about 25 sq.km. The world is inhabited by various hostile and friendly NPCs. Exploring the forests, you can face a gang of cannibals just about to eat lunch. Or a group of wanderers trying to survive in a hostile environment. Its completely up to you how to engage in these encounters. You might just make great friends, or your new rivals contesting the resources of the land.
It's a vast open world and in order to avoid getting lost and to keep themselves busy, players can use the map to see where armed bandits are raiding, areas being cleared by security forces loyal to the ex-government, or cannibals settling in abandoned villages. Anyone can take part in mass combat. It will not be an event with a limited number of players, anyone who wishes can go to the mission sector and affect the outcome of the battle. Battles with participation of NPCs and players can continue for hours and the reward will go to the one who can seize the prize loot after the mission is completed.
The main features of our combat system are realistic ballistics and hardcore weapon damage.
Players will have at their disposal about 19 types of firearms and additional equipment (sights, flashlights, etc.) will be available (at the time of early access).
Among endless vast wastelands, wanderers will find places where they can buy ammunition, food and have intellectual conversations about the meaning of life. Maybe swap a story or two about hunting cannibals. Also, there are private lockers for players in Green Zones where they can keep a limited number of things they use for surviving. Green Zones will be places of trade and communication between players and friendly NPC traders.
Deadside has a simple yet effective craft system that allows players to build bases and use them as shelters to store hard-earned weapons and equipment. Currently, bases have an online-only raid system. If you kill other players and they have a base, they might drop a raid token. This token, when activated, shows everyone on the server the location of the base, and its raidable for an hour.
At the moment, the transport in the game is represented by swamp boats.
Boats appear in the game from time to time with some fuel. Additional fuel and repair kits for the boat can be found as you explore the game world.
New modes of transport will be added in the process of expanding the content of the game.
Just Updated
The new UPDATE 0.3.0 is live!
Base building system v2.0;
Workbench and Steam inventory;
New camos;
Improved bullet impact effects on various surfaces.
Roadmap
About the GameDeadside is a hardcore multiplayer shooter set in a large open world with wide gameplay possibilities. Experience a realistic post-apocalyptic game environment filled with NPCs and other players. Deadside is all about balancing the dynamics of a shooter and the hardcoreness of survival games. The world of the game focuses on realistic aspects of life within the ruins of a dead civilization. You wont find zombies or radioactive bunny suits here.
THE WORLD OF DEADSIDE
The world of Deadside is a vast open space full of dense forests and abandoned settlements. Players will eventually have access to an area of about 225 sq.km, entangled by a network of roads and rivers. Early Access playable area will be limited to about 25 sq.km. The world is inhabited by various hostile and friendly NPCs. Exploring the forests, you can face a gang of cannibals just about to eat lunch. Or a group of wanderers trying to survive in a hostile environment. Its completely up to you how to engage in these encounters. You might just make great friends, or your new rivals contesting the resources of the land.
MISSIONS
It's a vast open world and in order to avoid getting lost and to keep themselves busy, players can use the map to see where armed bandits are raiding, areas being cleared by security forces loyal to the ex-government, or cannibals settling in abandoned villages. Anyone can take part in mass combat. It will not be an event with a limited number of players, anyone who wishes can go to the mission sector and affect the outcome of the battle. Battles with participation of NPCs and players can continue for hours and the reward will go to the one who can seize the prize loot after the mission is completed.
WEAPONS
The main features of our combat system are realistic ballistics and hardcore weapon damage.
Players will have at their disposal about 19 types of firearms and additional equipment (sights, flashlights, etc.) will be available (at the time of early access).
TRADE and SAFE ZONES
Among endless vast wastelands, wanderers will find places where they can buy ammunition, food and have intellectual conversations about the meaning of life. Maybe swap a story or two about hunting cannibals. Also, there are private lockers for players in Green Zones where they can keep a limited number of things they use for surviving. Green Zones will be places of trade and communication between players and friendly NPC traders.
BASE BUILDING and RAIDING
Deadside has a simple yet effective craft system that allows players to build bases and use them as shelters to store hard-earned weapons and equipment. Currently, bases have an online-only raid system. If you kill other players and they have a base, they might drop a raid token. This token, when activated, shows everyone on the server the location of the base, and its raidable for an hour.
TRANSPORT
At the moment, the transport in the game is represented by swamp boats.
Boats appear in the game from time to time with some fuel. Additional fuel and repair kits for the boat can be found as you explore the game world.
New modes of transport will be added in the process of expanding the content of the game.
Disclaimer
- 1. All review text and other content are original. The copyright of all game, hardware and software reviews and images belong to our editorial team, copying without attribution is forbidden. Some of brand names, logos and screenshots are used in order of qualified relationships.
- 2. All the information on this website is strictly observed all the terms and conditions of Google Ads Advertising policies, Google Unwanted Software policy and Microsoft Advertising policies.
- 3. We provide the official download links to legal sources like official websites, Steam, PlayStation Store, Microsoft Market, Nintendo eShop, Google Play Store, Apple iTunes, GOG, Humble Bumble and other.
Besides, the game you're reading right now:
More on Disclamer Page - 1. Is a video game;
- 2. Will not change any system settings on your console, PC or phone.
Did you like this review?
Nice! Please share this post on social media.
Please comment with your thoughts and recommendations on the «Contact us» page