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Deadside

Deadside

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Deadside Review

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Just Updated

The new UPDATE 0.3.0 is live!


Base building system v2.0;
Workbench and Steam inventory;
New camos;
Improved bullet impact effects on various surfaces.
Roadmap
About the GameDeadside is a hardcore multiplayer shooter set in a large open world with wide gameplay possibilities. Experience a realistic post-apocalyptic game environment filled with NPCs and other players. Deadside is all about balancing the dynamics of a shooter and the hardcoreness of survival games. The world of the game focuses on realistic aspects of life within the ruins of a dead civilization. You wont find zombies or radioactive bunny suits here.

THE WORLD OF DEADSIDE


The world of Deadside is a vast open space full of dense forests and abandoned settlements. Players will eventually have access to an area of about 225 sq.km, entangled by a network of roads and rivers. Early Access playable area will be limited to about 25 sq.km. The world is inhabited by various hostile and friendly NPCs. Exploring the forests, you can face a gang of cannibals just about to eat lunch. Or a group of wanderers trying to survive in a hostile environment. Its completely up to you how to engage in these encounters. You might just make great friends, or your new rivals contesting the resources of the land.

MISSIONS


It's a vast open world and in order to avoid getting lost and to keep themselves busy, players can use the map to see where armed bandits are raiding, areas being cleared by security forces loyal to the ex-government, or cannibals settling in abandoned villages. Anyone can take part in mass combat. It will not be an event with a limited number of players, anyone who wishes can go to the mission sector and affect the outcome of the battle. Battles with participation of NPCs and players can continue for hours and the reward will go to the one who can seize the prize loot after the mission is completed.

WEAPONS


The main features of our combat system are realistic ballistics and hardcore weapon damage.
Players will have at their disposal about 19 types of firearms and additional equipment (sights, flashlights, etc.) will be available (at the time of early access).

TRADE and SAFE ZONES


Among endless vast wastelands, wanderers will find places where they can buy ammunition, food and have intellectual conversations about the meaning of life. Maybe swap a story or two about hunting cannibals. Also, there are private lockers for players in Green Zones where they can keep a limited number of things they use for surviving. Green Zones will be places of trade and communication between players and friendly NPC traders.

BASE BUILDING and RAIDING


Deadside has a simple yet effective craft system that allows players to build bases and use them as shelters to store hard-earned weapons and equipment. Currently, bases have an online-only raid system. If you kill other players and they have a base, they might drop a raid token. This token, when activated, shows everyone on the server the location of the base, and its raidable for an hour.

TRANSPORT


At the moment, the transport in the game is represented by swamp boats.
Boats appear in the game from time to time with some fuel. Additional fuel and repair kits for the boat can be found as you explore the game world.
New modes of transport will be added in the process of expanding the content of the game.

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Deadside FAQ

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