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Deconstruction Lab

Deconstruction Lab

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Deconstruction Lab Review

Review Standarts

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14bug






:
:
1.50
2.600
3.AI

1.3
2.4
3.
AI
1.AI
2.
3.+
....

1.TAB
2.

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First of all, thank you for viewing this page. This page is produced independently by a 14-year-old boy. This game is currently in beta and there may be unknown bugs that will be fixed in a future release.
This game will be updated every weekend. I hope that you will be patient with this game and face the future of this game with optimism.
The initial size of this game may be large, and you won't update a lot of memory every time you update. Please forgive me.
game introduction:
The original intention of the game is that there is no target. It can be divided into multiple modes for playing games. In the game, you can use weapons to attack the enemy, including using fists, swords, various guns (testing), and possibly joining creative workers in the near future. Square, the game is currently in the early testing stage, please feel free to comment on any questions and content you want to join! I am fine to modify the game. The current game is divided into clean mode (cleaning all enemies in the map), zombie defensive mode (defending zombies in all directions in a village), and corpse mode (testing). Campaign mode (testing), novice tutorial, and training mode.
In the game you can kill the enemy by controlling the characters. The enemy currently includes zombies and humans. In different modes, you can also choose multiple weapons to kill the enemy in the game.
These are just the modes included in the initial test of the game. Future versions will be more or less deleted. I hope you can comment more!
NOW CONTENT.
map:
1. Cleanup mode [Infinitely refresh swordsman and shield in a desert map, you need to kill 50 soldiers to win the game]
2. Zombie mode [You are born in a small town, surrounded by a steady stream of zombies. You need to stick to 600 seconds to win the game.]
3. Training mode [with all weapons and AI, available for selection, no game target]
arms:
1. Fist [including 3 kinds of actions]
2. Sword [including 4 kinds of movements, plus beheading kills] [can be blocked]
3. Legs [three different angles of action, a beheading action]
Game AI:
1. Zombie [Ordinary AI]
2. Soldier [holding sword]
3. Holding a shield soldier [sword + shield]
....
Inventory:
1.You can press TAB to open or close
2.This things can help players to collects weapon or foods.
The game will add new content as it updates
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Tip: The game contains blood-splattering, such as weapons that hit the enemy and will splatter blood. The game does not contain any sexual!

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Deconstruction Lab FAQ

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