ICONIC
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Developer Notice:Development on ICONIC has ended.
Due to lack of interest & feedback since its Early Access release date in 2020, I have decided to release this game/project for free.
Game development is time intensive, and being a solo developer I only have the ability to focus one project at a time. This time is further limited by a need to work to pay bills.
This project has been a terrific learning experience, with lots of lessons learned. I hope to use what I have learned to make even better experiences for the community to enjoy. In the future I aim to create a project for the Steam community to enjoy that is VR based.
Thank you all for your support!
- Alex
About the GameICONIC is a small single developer project, where you are an arrow icon, navigating a 2D environment of visual communication without words. The project is arcade style with obstacles to test: how fast can you clear all the levels, or can you clear them all with just a handful of lives?
- Music by John Naeder
Almost no sound effects have been implemented into the game.
ICONIC features gameplay without text-based language, the experience is communicated directly through forms of visual display to help the player progress. Colors are used sparingly to indicate importance or to catch the eye and offer hints where the focus should be directed.
The simplicity and minimalism are intentional and based on the concept of "Lagom" which roughly translates to "Not too little, not too much" in Swedish.
Due to lack of interest & feedback since its Early Access release date in 2020, I have decided to release this game/project for free.
Game development is time intensive, and being a solo developer I only have the ability to focus one project at a time. This time is further limited by a need to work to pay bills.
This project has been a terrific learning experience, with lots of lessons learned. I hope to use what I have learned to make even better experiences for the community to enjoy. In the future I aim to create a project for the Steam community to enjoy that is VR based.
Thank you all for your support!
- Alex
About the GameICONIC is a small single developer project, where you are an arrow icon, navigating a 2D environment of visual communication without words. The project is arcade style with obstacles to test: how fast can you clear all the levels, or can you clear them all with just a handful of lives?
Created by A Single Developer:
All core gameplay, Art, Animation, and Programming are by a single developer.- Music by John Naeder
Features:
- Adventure & Random Mode.
- A calming minimalistic art style free of noise and distraction.
- 15-second to 1-minute micro-levels for quick gameplay.
- Level completion & time tracking for each playthrough.
- A variety of traps, tricks, obstacles & puzzles.
- 19 Levels total - a short experience!
Almost no sound effects have been implemented into the game.
A World of Visual Communication:
ICONIC features gameplay without text-based language, the experience is communicated directly through forms of visual display to help the player progress. Colors are used sparingly to indicate importance or to catch the eye and offer hints where the focus should be directed.
The simplicity and minimalism are intentional and based on the concept of "Lagom" which roughly translates to "Not too little, not too much" in Swedish.
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More on Disclamer Page - 1. Is a video game;
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