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Pixelmancer

Pixelmancer

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Pixelmancer Review

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Pixelmancer is a casual roguelite game developed by a single developer. You play as a necromancer with pets that will aid on your journey, you can upgrade almost anything for your hero and your pets.

You will die constantly but become stronger and better with every death. How far can you go?

The beginning of the game can be difficult as your hero will be weak but your enemies will drop soulstones upon death and with soulstones you can upgrade your hero and your pet and go back into the world and try again

- - - Features - - -

Steam Deck Support

Pixelmancer works on Steam Deck with Steam Cloud sync, the game is designed with the Steam Deck in mind while continuing to work on Windows PCs as well

Controller Support

In addition to Mouse & Keyboard, there is full controller support. Please note that the icons in the game are in Steam Deck layout (for example ABXY, L1, R1 etc) using another controller will work but NOT change the icons in the game

Steam Achievements

There are achievements in the game with more added during early access

No Micro-transactions Or DLCs

There are no micro-transactions in this game nor any planned ones. There are also no intentions of working on DLCs, all new content will be received as FREE updates

- - - Game Features - - -

Adventure Mode

This is the core gamemode and currently the only gamemode, you'll be spawned into level 1 (Tier 1) of the world and work your way up the tiers with more and more enemies to defeat as well as meeting new enemies. Dying in adventure mode will reset you back to level 1 (Tier1) in the world but you keep your soulstones and player progression, you will re-enter the world stronger than previously and try to get further than before

Lots Of Upgrades!

At the moment there are over 10 upgrades to choose from with more being added during early access. You can upgrade almost anything, for example you can upgrade your hero's movement speed, mana regen, fireball damage and its range. There are also pets in the game that you can upgrade, for example their max health, damage, movement speed, detection radius and even unlock a new ability to revive your pet

Pets

Pixie - Your first loyal companion that stays with you forever

Stadie - Favourite by the community, Stadie can take down enemies with range attacks
Honey - The world's cutest and best bear, Honey is your front line tank pulling enemies for you

Anima

Anima is a grave stone pet which you can raise from the dead and be part of your pet army to help defeat the last remaining enemies. The more graves in the level, the more Anima you can spawn!

Weapon Types

There are multiple weapons to unlock, each with unique abilities

Tiers & Biomes

Currently the game has 3/5 tiers; Forest, Dark Forest & Desert with more being added during early access

Soul Hunter

When you spawn into the world, you arrive with a summoning portal. Watch your back though as Soul Hunters are known to use summoning portals too

Soul Mastery

Defeating enemies will increase your Luckstone and with it you will increase your drop rate for Soulstones that can be used to upgrade your abilities

Enemy Variants System

Every enemy has different stats orbiting around their core values. There are no two enemies that have the exact same stats, this causes a bit of mystery and uncertainty for each enemy you encounter


- - - Personal message from the developer - - -

Hi, my name is Gem and ever since I've had the Steam Deck, I've been itching to make my own game for the device. This is that game, this is my first Steam game and I hope you'll enjoy the game as much as I enjoyed developing and playing it as I'd love to continue the support for the game after early access as long as there's people who still want it

Please keep in mind that I consider myself as a novice programmer and there are few game features that I'm simply not able to make such as online multiplayer. I plan to have more features in the game added during early access but they will remain hidden as I don't want to false promise people if it doesn't become a reality due to my lack of programming skills

Thank you very much for playing (or considering) my game,
Gem

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Pixelmancer FAQ

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