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AdvertCity

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  • Release date: 4/17/2015
  • Developer: VoxelStorm
  • Publisher: VoxelStorm
  • Genre: IndieSimulationStrategy
  • Languages: English
  • Features: Single-player, Steam Achievements, Steam Trading Cards, Partial Controller Support, Steam Cloud
  • Requirements: View details
  • Release date: 4/17/2015
  • Developer: VoxelStorm
  • Publisher: VoxelStorm
  • Genre: IndieSimulationStrategy
  • Languages: English
  • Features: Single-player, Steam Achievements, Steam Trading Cards, Partial Controller Support, Steam Cloud
  • Requirements: View details
  • Release date: 4/17/2015
  • Developer: VoxelStorm
  • Publisher: VoxelStorm
  • Genre: IndieSimulationStrategy
  • Languages: English
  • Features: Single-player, Steam Achievements, Steam Trading Cards, Partial Controller Support, Steam Cloud
  • Requirements: View details
AdvertCity

AdvertCity

VoxelStorm
Requirements minimum
  • OS: Windows XP SP2 or newer
  • Processor: Anything made since 2004, 32bit
  • Memory: 1 GB RAM
  • Graphics: OpenGL 2.0, 64MB graphics memory
  • Storage: 150 MB available space
Requirements recomended
  • OS: Windows 7, 8 or 10
  • Processor: Anything made since 2007, 32 or 64bit
  • Memory: 2 GB RAM
  • Graphics: OpenGL 3.0, 256MB graphics memory
  • Storage: 150 MB available space
AdvertCity

AdvertCity

VoxelStorm
Requirements minimum
  • OS: 10.12 (Sierra)
  • Processor: Anything that will run Sierra
  • Memory: 2 GB RAM
  • Graphics: OpenGL 2.0, 64MB graphics memory
  • Storage: 300 MB available space
Requirements recomended
  • OS: 10.12 (Sierra)
  • Processor: Anything that will run Sierra
  • Memory: 2 GB RAM
  • Graphics: OpenGL 3.0, 256MB graphics memory upwards
  • Storage: 300 MB available space
AdvertCity

AdvertCity

VoxelStorm
Requirements minimum
  • OS: Any
  • Processor: Anything 64bit made since 2004
  • Memory: 2 GB RAM
  • Graphics: OpenGL 2.0, 64MB graphics memory
  • Storage: 150 MB available space
Requirements recomended
  • OS: Any
  • Processor: Anything 64bit made since 2007
  • Memory: 2 GB RAM
  • Graphics: OpenGL 3.0, 256MB graphics memory upwards
  • Storage: 150 MB available space
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AdvertCity Review

Unfortunately, professional review of the AdvertCity game is not yet ready. This game is on the list and will be reviewed in the nearest feature. Meanwhile, you can find more from the official description below.

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Official Game Description
Broke? Looking to work from THE SKY? Join us in AdvertCity! A huge, procedurally generated place, just waiting to be sold all kinds of junk by YOU!

AdvertCity is a cyberpunk advertising tycoon game. Explore a massive procedural city, and plaster your adverts all over it. Float around cyberspace and post links online. Watch the economy of the city evolve with the effects of your decisions.

FEATURES

  • Massive procedurally generated cities in a procedural landscape.
  • Switch between meatspace and cyberspace at will to get a different perspective.
  • Manage an advertising empire, posting ads online and using physical advertising. Choose your clients and adverts wisely, as you have a reputation to uphold.
  • Influence the economy and growth of the city with your advertising choices.
  • Buy buildings and upgrade your headquarters to expand your influence.
  • Hire employees and unlock new advertising technologies.
  • Take over megacorporations and make the city yours!
  • Simultaneous synchronised soundtracks, an hour-long original music score featuring postrock, jazz and glitch elements.
  • Roguelike single-save system.
  • Beautiful graphics but runs great on older computers - it will even run on that old notebook where nothing else will!
  • Download for Windows, Linux or OS X.

SOUNDTRACK

http://store.steampowered.com/app/366130

TECHNICAL DETAILS

  • Completely custom graphics engine written from scratch for the Cyberpunk Jam.
  • HDR sound, with multi-track synchronous "deck" crossfade capability, and full support for EBU R128 2011.
  • Built with VR support in mind from the start, early prototypes tested on the Oculus Rift.
  • Older machine compatibility - no special shader requirements, runs on Windows XP (or Linux or OS X), no library requirements or .net.

The original build was created in just seven days for the Cyberpunk Jam. After our Alpha build, we launched a successful kickstarter to take the game into Beta and beyond. A year later, the game is finally complete and ready to play!

Development screenshots: https://www.facebook.com/media/set/?set=a.608993889189575.1073741830.361227683966198&type=1



Everyone recommends to play it!
You just can't miss this game!

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