Madcap Mosaic
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"Madcap Mosaic is an exciting fresh roguelike - there are crazy combos, many different strategies to explore, and a wonderful mix of control and uncertainty in play. I believe this game could inspire many others, there are a lot of possibilities with the 'mosaic' approach." -Richard Garfield
Madcap Mosaic is a roguelike tile-drafting/deckbuilding game. It takes the cards out of your hand and puts them on the table. Your deck is now the board, and you move your avatar across the board using your tiles as you go. This drastically changes the gameplay and sets it apart from other games of the genre. Classic mechanics of the genre are warped or replaced entirely, and what's left is a game in a genre lots of us love that manages to find its own special niche.
A random selection from the 170+ unique tiles forms a tile Lattice each game. Rather than choosing from 3 random tiles each battle, you'll return to this Lattice and branch out to reach farther tiles. This is the drafting segment, and it is a mix of skill-tree, deckbuilding, and drafting. Seeing your options, determining your path, and knowing when to adapt is key! After selecting new tiles, you bring your Mosaic to the next battle and put it to the test.
Bolstered by 2 random traits each run (out of a pool of 80+), you'll need to come up with a plan and execute it if you want to survive the gauntlet of monsters.
There are many strategies to discover, experiment with, and push to their limits. A wide variety of unlockable tiles, traits, and aesthetic options reward your success, open up new strategies, and deepen others.
Madcap Mosaic is a roguelike tile-drafting/deckbuilding game. It takes the cards out of your hand and puts them on the table. Your deck is now the board, and you move your avatar across the board using your tiles as you go. This drastically changes the gameplay and sets it apart from other games of the genre. Classic mechanics of the genre are warped or replaced entirely, and what's left is a game in a genre lots of us love that manages to find its own special niche.
A random selection from the 170+ unique tiles forms a tile Lattice each game. Rather than choosing from 3 random tiles each battle, you'll return to this Lattice and branch out to reach farther tiles. This is the drafting segment, and it is a mix of skill-tree, deckbuilding, and drafting. Seeing your options, determining your path, and knowing when to adapt is key! After selecting new tiles, you bring your Mosaic to the next battle and put it to the test.
Bolstered by 2 random traits each run (out of a pool of 80+), you'll need to come up with a plan and execute it if you want to survive the gauntlet of monsters.
There are many strategies to discover, experiment with, and push to their limits. A wide variety of unlockable tiles, traits, and aesthetic options reward your success, open up new strategies, and deepen others.
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