元卡牌MetaCard:The Turing Test
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Building cards that can control two characters
The world's first construction card game that can simultaneously control two characters with independent decks.
A different role system at the bottom
Based on the underlying setting of "Slaying the Spire", fans of "Slaying the Spire" subjectively feel that the characters in "Slaying the Spire" have different card libraries and initial relics, and there is no difference in the bottom layer.
Even each character uses armor as a means of defense, and each character gets a fixed fee every round.
So on this basis, this product is based on the design concept that the bottom layer of each character is different.
Of course, in order for players to get started quickly, the underlying logic of the first character fighter is the same as that of "Slaying the Spire".
But the second character mage is different. The mage has an initial 99 mana points, but it will only be full at the beginning of the chapter.
So in the rest of the time, you need to rely on cards and artifacts to recover blue, which is a role that pays more attention to long-term operations.
And the mage also has the special entry of casting spells, the details can be experienced in the game.
The third character, Voidwalker, is the first character in the world to add real-time combat elements to an original turn-based game, because the energy of Voidwalker is time.
Therefore, each round has an initial time of 25 seconds. When the time passes naturally, the round will automatically end.
And the player needs to make a strategic judgment within 25 seconds and use your cards.
Note: The cost consumed by your card is also time!
And Voidwalker has a special card that can be used in the enemy's turn, and can use [Time and Space Guardian] at the moment of the enemy's attack, so as to achieve an effect similar to that of a knife.
Of course, if you don't like this genre that tests reaction and operation, you can also try the unique hang-up flow of Voidwalker, and you can achieve output and recovery by standing still.
Continuous update
Although it is only a product made by one person, I have been insisting on updating it.
The current version has almost no BUG, and the overall trend is stable. At the request of fans, steam achievements and cloud saves have been implemented.
In terms of content, there are currently 28 general-purpose artifacts, 30 warrior-specific artifacts, 24 mage-specific artifacts, and 20 voidwalker-specific artifacts.
There are 82 cards for fighters, 66 cards for mages, and 41 cards for voidwalkers.
Moreover, a lot of special effects have been added to the cards and BUFF, and you are welcome to experience it in the game.
If you have any feedback, you can also comment and leave a message. Your praise is my greatest encouragement.
Follow-up will be the development of the summoning style of the Voidwalker. If you have good ideas, please leave a comment~
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