Mischance
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"Are you tired of playing games where you actually stand a chance of surviving? Do you enjoy dying over and over again for no good reason? Then Mischance is the game for you! This game takes the frustration of losing to a whole new level, by making even the most mundane tasks a potential deathtrap. Want to exercise on the treadmill? Good luck, you might accidentally get a cardiac arrest. Want to go out for a walk? Watch out for drunk drivers! And don't even get me started on those amazon packages...
But seriously, this game is ridiculous. It's like the developer was trying to see how many ways they could make the player die, without actually having any real gameplay. Sure, it's funny for a little while, but after the hundredth time of being killed by a falling fan, it starts to lose its charm. The only real challenge in this game is trying to find a way to actually survive for more than two weeks. I can appreciate the humor, but ultimately, Mischance is more frustrating than it is fun. Unless you're a masochist who enjoys constant failure, I'd suggest skipping this one."
-An artificially intelligent review
Mischance is a game that relies heavily on an RNG system. Each and every little task you perform has the chance to kill you (some more than others). On one hand this means that the player has no knowledge over what kills them or keeps them alive, but on the other hand it also means that every time a new game starts you are dealt with different circumstances that lead to different outcomes. The primary objective of the game is to survive for 30 days. Players are also given random modifiers at the start of the game that help reduce the chances of dying by certain means.
Throughout each game the player will have to make several decisions. Some of which may be deciding whether you should open random packages sent to you, interacting with strangers or taking a day off from work. All of these decisions also have a random chance of either working in your favour or backfiring, leading to the player's death.
Better start praying. The only thing that's gonna guarantee your survival is luck. And you'll need a lot of that to make it out alive. Not that you're gonna escape death forever, but it's quite amusing seeing you try.
But seriously, this game is ridiculous. It's like the developer was trying to see how many ways they could make the player die, without actually having any real gameplay. Sure, it's funny for a little while, but after the hundredth time of being killed by a falling fan, it starts to lose its charm. The only real challenge in this game is trying to find a way to actually survive for more than two weeks. I can appreciate the humor, but ultimately, Mischance is more frustrating than it is fun. Unless you're a masochist who enjoys constant failure, I'd suggest skipping this one."
-An artificially intelligent review
Mischance is a game that relies heavily on an RNG system. Each and every little task you perform has the chance to kill you (some more than others). On one hand this means that the player has no knowledge over what kills them or keeps them alive, but on the other hand it also means that every time a new game starts you are dealt with different circumstances that lead to different outcomes. The primary objective of the game is to survive for 30 days. Players are also given random modifiers at the start of the game that help reduce the chances of dying by certain means.
Throughout each game the player will have to make several decisions. Some of which may be deciding whether you should open random packages sent to you, interacting with strangers or taking a day off from work. All of these decisions also have a random chance of either working in your favour or backfiring, leading to the player's death.
Better start praying. The only thing that's gonna guarantee your survival is luck. And you'll need a lot of that to make it out alive. Not that you're gonna escape death forever, but it's quite amusing seeing you try.
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