void LINK
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void LINK brings the casual charm of early days RTS gameplay to high-end VR: Using both arms players direct ships through volumetric sectors of toy-box interstellar space, gathering resources, building their fleet and going to battle against rivals.
With its simple user interface and mechanics this game allows for instant casual play, where complex strategy arises from your ingenuity, rather than from extensive rulesets or tech-trees.
void LINK is one of the first products to build on the unique advantages of modern VR peripherals (HTC Vive, Oculus Rift) to make RTS interaction with "spatial maps", truly 3-dimensional battlegrounds, headache-free by letting you implement your strategies in 3D space simply by moving your hands through it.
For some optional depth, void LINK comes with a voxel-style editor for creating custom ships from basic building blocks (Laser, Propulsion, Sensors, ...). You can design and introduce new unit types, even during battle, to counteract specific threats, ... or just for the fun of it.
"Enlisted by an intergalactic mining consortium as one of their 'Field Coordiators', the player runs resource extraction operations in far-out regions of space. Depending on their remote control interface, 'void LINK', Coordinators find themselves pitted against each other and engaged in series of battle encounters, where winners climb the 'universal' leader board."
With its simple user interface and mechanics this game allows for instant casual play, where complex strategy arises from your ingenuity, rather than from extensive rulesets or tech-trees.
void LINK is one of the first products to build on the unique advantages of modern VR peripherals (HTC Vive, Oculus Rift) to make RTS interaction with "spatial maps", truly 3-dimensional battlegrounds, headache-free by letting you implement your strategies in 3D space simply by moving your hands through it.
For some optional depth, void LINK comes with a voxel-style editor for creating custom ships from basic building blocks (Laser, Propulsion, Sensors, ...). You can design and introduce new unit types, even during battle, to counteract specific threats, ... or just for the fun of it.
"Enlisted by an intergalactic mining consortium as one of their 'Field Coordiators', the player runs resource extraction operations in far-out regions of space. Depending on their remote control interface, 'void LINK', Coordinators find themselves pitted against each other and engaged in series of battle encounters, where winners climb the 'universal' leader board."
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Besides, the game you're reading right now:
More on Disclamer Page - 1. Is a video game;
- 2. Will not change any system settings on your console, PC or phone.
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