Zen Blocks
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Zen Blocks is an addictive relaxing original block puzzle game using original game play mechanics. Use your XBox controller, Keyboard or mouse to release blocks from any of the 4 sides of the board. A relaxing Zen Game for you to play at any time. Take a break from FPS mayhem and find your Zen. Low bandwidth gaming, so also ideal for use with your steam link.
Great spirits from the heavens have discovered a disturbance in the universe and need to re-balance the forces of Yin and Yang.
To do this they need a new supreme human Zen Master to help maintain a stable equilibrium between Good and Evil.
In order to attain the Zen Master grading the spirits have provided some mental tests in the form of Zen Boards, a game where blocks are combined in the most efficient way in order to clear the board within the allotted moves or time limit.
Clearing groups of 6 or more will award the player a Zen Bonus. Collect many to advance through levels and increase your Zen grading.
There are 8 gradings to achieve but only the best players will become a Zen Master.
- Original Gameplay
- Addictive block puzzle game
- Multiple Game Modes including Level Mode, Timer Mode, Arcade Mode
- Gain Moves / Time by achieving Superb and Zen bonuses
- Relaxing Gameplay
- Beautiful Minimalist Style
- Zen Grading System
- Elemental Effects
- Full Controller Support / Steam controller / Steam Link for TV
Ideal to play while taking a break or relaxing while solving the Puzzles or you can purchase a copy as a gift for someone you know that enjoys tetris puzzle & brain games. Progress through the levels and continue where you left off. The levels are not as easy as you may think.
Do you have the mental strength to become a Zen Master?
Enjoy a fun and happy Christmas with Zen Blocks!
Also, we promise there will be Snow!
BRAIN TRAINING - A good game for helping with brain function. The use of hand-eye coordination with the Dual Stick Controller to complete the required screen actions in either timed or level mode will prove a challenge to most.
Stack a color block next to other blocks of the same color. Combine 4+ color blocks to remove a group and gain extra moves / time (5+ blocks). Connect blocks in a line or diagonally as long as they touch. Blocks groups of the same color also need to be "activated" by a direct hit.
This allows for strategic hoarding of blocks to increase score and gain extra move turns.
* Some Playing Tips *
- Activations can be made by any color block. e.g. A blue block can hit and activate a group of orange blocks
- A block going from left to right across the board will attach to other blocks in its path providing there is a space for it
- Placing blocks next to each other in a large group without activating will allow you to group up 5+ blocks
- Blocks can be grouped if they touch side by side or diagonally
RELEASING BLOCKS
Clicking the activators around the board perimeter releases a block. Hold down the mouse to see the direction line of the block.The block displayed below the board area is the current block that will be released.
Clear the screen to advance to the next level.
The game plays with relaxing music to create a calming and enjoyable gaming experience and also comes with a Learning mode.
There are 3 modes of play currently...
1. LEVEL MODE: Level progression, where player must advance through puzzle levels that increase in difficulty, using a limited amount of moves and your brain. Players can take their time choosing their next move.
2. TIMER MODE: The second play mode is one that produces procedural levels that increase in difficultly along with a countdown timer. Win extra time by activating 5+ blocks together. This requires fast thinking to advance to the next level. You need to keep a clear head and remain calm to advance far on the timer play mode. This mode is not relaxing unless you get into the zone and feel as one with the blocks. :)
3. ARCADE MODE: Starts slowly, but as time passes more blocks emerge on the board to clear away. The blocks are released from the heavens by the spirits that float around your screen.
TEAM CREDITS
Game Design / Coding / Artwork / Sound - Gary Plowman
Level Designs - Gary Plowman & Bob Lewis
Additional Playtesting - Daniel Plowman & Bob Lewis
Music - Craig Barnes
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Besides, the game you're reading right now:
More on Disclamer Page - 1. Is a video game;
- 2. Will not change any system settings on your console, PC or phone.
- Everyone enjoy playing this game
- Everyone recommends to play it!
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