Craft The Mapcrafter:Gathering Magic Words
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"Craft The Mapcrafter:Gathering Magic Words" is a single-player RPG in which you travel through a different world, collecting magic words "words".
Story Overview
A magical world where words have power.
Home, a house without a doorway.
Craft, a gentleman who has lost his memory, and his partner, Scale.
Collecting words "Keywords" creates a "Map" that leads to another world.
A world where people live freely, as dreamed of many times.
With longing and wishes in their hearts, the two set out on a journey to collect words.
The "word system" to collect words
The story progresses by getting the "word" in conversation and exploration.
Word types
The "Library
Explain the words that appeared in the piece
Equipment
Affects the strength and battle commands (the "attack" equivalent actions, magic and skills)
name
The name refers to the name of the enemy, and by equipping it you can use the enemy's abilities and skills
Emotions
Can be utilized as an item with the effect of receiving the emotions unleashed by the enemy in battle
You can also have conflicting emotions and offset the emotions of the enemy
Negotiation
You can equip enemies to name them, or you can get Coins (currency of the piece)
Battle
Can be used before a boss battle
Can gain temporary status boosts and take advantage of boss battles
Other
In the event choices "Library" or "Equipment" may appear
If you choose the right action, you will benefit from bonus experience and dungeon shortcuts will be released
The "Map World" of Various Locations
Explore a world of fantasies, collapsed futuristic worlds, mysterious shopping malls, bars with jazz piano, graveyards with visions of the past, and more ...... strange maps of the world.
Skill Tree Growth System "Spiritual Compass
The skill tree allows you to learn skills and increase parameters
Other game elements
-A number of objects (bookshelves, signs, gravestones, plants and trees, writing on walls, etc.) that return a response on a non-combat floor
-The Magic Handbook, which allows you to read descriptions of collected words, equipment, and items
-Conversation events that occur upon return from a search
-Conversation with peers using the collected words
-The experience of the world of the map expands to reflect the "city of lineding"
-Exchange items by donating collected names, the "name library" where enemy character settings are revealed
-The Traveler's Cafe, which tells the world setting one day a day as a traveler's story
A variety of gaming experiences can be tasted.
Story Overview
A magical world where words have power.
Home, a house without a doorway.
Craft, a gentleman who has lost his memory, and his partner, Scale.
Collecting words "Keywords" creates a "Map" that leads to another world.
A world where people live freely, as dreamed of many times.
With longing and wishes in their hearts, the two set out on a journey to collect words.
The "word system" to collect words
The story progresses by getting the "word" in conversation and exploration.
Word types
The "Library
Explain the words that appeared in the piece
Equipment
Affects the strength and battle commands (the "attack" equivalent actions, magic and skills)
name
The name refers to the name of the enemy, and by equipping it you can use the enemy's abilities and skills
Emotions
Can be utilized as an item with the effect of receiving the emotions unleashed by the enemy in battle
You can also have conflicting emotions and offset the emotions of the enemy
Negotiation
You can equip enemies to name them, or you can get Coins (currency of the piece)
Battle
Can be used before a boss battle
Can gain temporary status boosts and take advantage of boss battles
Other
In the event choices "Library" or "Equipment" may appear
If you choose the right action, you will benefit from bonus experience and dungeon shortcuts will be released
The "Map World" of Various Locations
Explore a world of fantasies, collapsed futuristic worlds, mysterious shopping malls, bars with jazz piano, graveyards with visions of the past, and more ...... strange maps of the world.
Skill Tree Growth System "Spiritual Compass
The skill tree allows you to learn skills and increase parameters
Other game elements
-A number of objects (bookshelves, signs, gravestones, plants and trees, writing on walls, etc.) that return a response on a non-combat floor
-The Magic Handbook, which allows you to read descriptions of collected words, equipment, and items
-Conversation events that occur upon return from a search
-Conversation with peers using the collected words
-The experience of the world of the map expands to reflect the "city of lineding"
-Exchange items by donating collected names, the "name library" where enemy character settings are revealed
-The Traveler's Cafe, which tells the world setting one day a day as a traveler's story
A variety of gaming experiences can be tasted.
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More on Disclamer Page - 1. Is a video game;
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